Package | Description |
---|---|
com.facebook.nailgun | |
com.facebook.nailgun.builtins | |
com.facebook.nailgun.examples |
Class and Description |
---|
Alias
Provides a means to map memorable, short names to classes in order to make the issuing of
commands more convenient.
|
AliasManager
An AliasManager is used to store and lookup command Aliases by name.
|
NailStats
Collects and provides statistics on a nail.
|
NGClientDisconnectReason
Used in NGClientListener callback to provide a reason why Nailgun server thinks that client is
disconnected
|
NGClientListener |
NGCommunicator
Once initial handshaking is complete, handles all reads and writes to the socket with the client
using underlying socket streams.
|
NGHeartbeatListener |
NGListeningAddress
Represents the address on which the Nailgun server listens.
|
NGServer
Listens for new connections from NailGun clients and launches NGSession threads to process them.
|
NGUnixDomainSocketLibrary.SockaddrUn
Bridges
struct sockaddr_un to and from native code. |
NGUnixDomainSocketLibrary.SockaddrUn.SunFamily
On BSD platforms,
sunLenAndFamily will be present. |
NGUnixDomainSocketLibrary.SockaddrUn.SunLenAndFamily
On BSD platforms, the
sun_len and sun_family values in struct
sockaddr_un . |
NGWin32NamedPipeLibrary |
Class and Description |
---|
NGContext
Provides quite a bit of potentially useful information to classes specifically written for
NailGun.
|
NGServer
Listens for new connections from NailGun clients and launches NGSession threads to process them.
|
Class and Description |
---|
NGContext
Provides quite a bit of potentially useful information to classes specifically written for
NailGun.
|
NGServer
Listens for new connections from NailGun clients and launches NGSession threads to process them.
|
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