public class NGSession extends Thread
Modifier and Type | Class and Description |
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static interface |
NGSession.CommnunicatorCreator |
Thread.State, Thread.UncaughtExceptionHandler
Modifier and Type | Field and Description |
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static ClassLoader |
classLoader
A ClassLoader that may be set by a client.
|
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
Modifier and Type | Method and Description |
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void |
run()
The main NGSession loop.
|
void |
run(Socket socket)
Instructs this NGSession to process the specified socket, after which this NGSession will
return itself to the pool from which it came.
|
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield
public static volatile ClassLoader classLoader
public void run(Socket socket)
socket
- the socket (connected to a client) to processCopyright © 2024. All rights reserved.