Assimp
v3.1.1 (June 2014)
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Helper structure representing a texture. More...
Public Member Functions | |
Texture () | |
Default constructor. More... | |
Public Attributes | |
bool | bPrivate |
Used internally. More... | |
int | iUVSrc |
aiTextureMapMode | mMapMode |
Specifies the mapping mode to be used for the texture. More... | |
std::string | mMapName |
Specifies the filename of the texture. More... | |
float | mOffsetU |
Specifies texture coordinate offsets/scaling/rotations. More... | |
float | mOffsetV |
float | mRotation |
float | mScaleU |
float | mScaleV |
float | mTextureBlend |
Specifies the blend factor for the texture. More... | |
Helper structure representing a texture.
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inline |
Default constructor.
bool Assimp::D3DS::Texture::bPrivate |
Used internally.
int Assimp::D3DS::Texture::iUVSrc |
aiTextureMapMode Assimp::D3DS::Texture::mMapMode |
Specifies the mapping mode to be used for the texture.
std::string Assimp::D3DS::Texture::mMapName |
Specifies the filename of the texture.
float Assimp::D3DS::Texture::mOffsetU |
Specifies texture coordinate offsets/scaling/rotations.
float Assimp::D3DS::Texture::mOffsetV |
float Assimp::D3DS::Texture::mRotation |
float Assimp::D3DS::Texture::mScaleU |
float Assimp::D3DS::Texture::mScaleV |
float Assimp::D3DS::Texture::mTextureBlend |
Specifies the blend factor for the texture.