Bullet Collision Detection & Physics Library
btContactProcessing.cpp
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1
2/*
3This source file is part of GIMPACT Library.
4
5For the latest info, see http://gimpact.sourceforge.net/
6
7Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
8email: projectileman@yahoo.com
9
10
11This software is provided 'as-is', without any express or implied warranty.
12In no event will the authors be held liable for any damages arising from the use of this software.
13Permission is granted to anyone to use this software for any purpose,
14including commercial applications, and to alter it and redistribute it freely,
15subject to the following restrictions:
16
171. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
182. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
193. This notice may not be removed or altered from any source distribution.
20*/
21#include "btContactProcessing.h"
22
23#define MAX_COINCIDENT 8
24
26{
27 unsigned int m_key;
30 {
31 }
32
33 CONTACT_KEY_TOKEN(unsigned int key,int token)
34 {
35 m_key = key;
36 m_value = token;
37 }
38
40 {
41 m_key = rtoken.m_key;
42 m_value = rtoken.m_value;
43 }
44
45 inline bool operator <(const CONTACT_KEY_TOKEN& other) const
46 {
47 return (m_key < other.m_key);
48 }
49
50 inline bool operator >(const CONTACT_KEY_TOKEN& other) const
51 {
52 return (m_key > other.m_key);
53 }
54
55};
56
58{
59 public:
60
61 bool operator() ( const CONTACT_KEY_TOKEN& a, const CONTACT_KEY_TOKEN& b ) const
62 {
63 return ( a < b );
64 }
65};
66
67
69 const btContactArray & contacts, bool normal_contact_average)
70{
71 clear();
72
73 int i;
74 if(contacts.size()==0) return;
75
76
77 if(contacts.size()==1)
78 {
79 push_back(contacts[0]);
80 return;
81 }
82
84
85 keycontacts.reserve(contacts.size());
86
87 //fill key contacts
88
89 for ( i = 0;i<contacts.size() ;i++ )
90 {
91 keycontacts.push_back(CONTACT_KEY_TOKEN(contacts[i].calc_key_contact(),i));
92 }
93
94 //sort keys
95 keycontacts.quickSort(CONTACT_KEY_TOKEN_COMP());
96
97 // Merge contacts
98 int coincident_count=0;
99 btVector3 coincident_normals[MAX_COINCIDENT];
100
101 unsigned int last_key = keycontacts[0].m_key;
102 unsigned int key = 0;
103
104 push_back(contacts[keycontacts[0].m_value]);
105
106 GIM_CONTACT * pcontact = &(*this)[0];
107
108 for( i=1;i<keycontacts.size();i++)
109 {
110 key = keycontacts[i].m_key;
111 const GIM_CONTACT * scontact = &contacts[keycontacts[i].m_value];
112
113 if(last_key == key)//same points
114 {
115 //merge contact
116 if(pcontact->m_depth - CONTACT_DIFF_EPSILON > scontact->m_depth)//)
117 {
118 *pcontact = *scontact;
119 coincident_count = 0;
120 }
121 else if(normal_contact_average)
122 {
123 if(btFabs(pcontact->m_depth - scontact->m_depth)<CONTACT_DIFF_EPSILON)
124 {
125 if(coincident_count<MAX_COINCIDENT)
126 {
127 coincident_normals[coincident_count] = scontact->m_normal;
128 coincident_count++;
129 }
130 }
131 }
132 }
133 else
134 {//add new contact
135
136 if(normal_contact_average && coincident_count>0)
137 {
138 pcontact->interpolate_normals(coincident_normals,coincident_count);
139 coincident_count = 0;
140 }
141
142 push_back(*scontact);
143 pcontact = &(*this)[this->size()-1];
144 }
145 last_key = key;
146 }
147}
148
150{
151 clear();
152
153 if(contacts.size()==0) return;
154
155 if(contacts.size()==1)
156 {
157 push_back(contacts[0]);
158 return;
159 }
160
161 GIM_CONTACT average_contact = contacts[0];
162
163 for (int i=1;i<contacts.size() ;i++ )
164 {
165 average_contact.m_point += contacts[i].m_point;
166 average_contact.m_normal += contacts[i].m_normal * contacts[i].m_depth;
167 }
168
169 //divide
170 btScalar divide_average = 1.0f/((btScalar)contacts.size());
171
172 average_contact.m_point *= divide_average;
173
174 average_contact.m_normal *= divide_average;
175
176 average_contact.m_depth = average_contact.m_normal.length();
177
178 average_contact.m_normal /= average_contact.m_depth;
179
180}
181
#define CONTACT_DIFF_EPSILON
#define MAX_COINCIDENT
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:292
btScalar btFabs(btScalar x)
Definition: btScalar.h:475
bool operator()(const CONTACT_KEY_TOKEN &a, const CONTACT_KEY_TOKEN &b) const
The GIM_CONTACT is an internal GIMPACT structure, similar to btManifoldPoint.
void interpolate_normals(btVector3 *normals, int normal_count)
The btAlignedObjectArray template class uses a subset of the stl::vector interface for its methods It...
int size() const
return the number of elements in the array
void clear()
clear the array, deallocated memory. Generally it is better to use array.resize(0),...
void quickSort(const L &CompareFunc)
void push_back(const GIM_CONTACT &_Val)
void merge_contacts_unique(const btContactArray &contacts)
void merge_contacts(const btContactArray &contacts, bool normal_contact_average=true)
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:84
btScalar length() const
Return the length of the vector.
Definition: btVector3.h:263
bool operator<(const CONTACT_KEY_TOKEN &other) const
CONTACT_KEY_TOKEN(unsigned int key, int token)
CONTACT_KEY_TOKEN(const CONTACT_KEY_TOKEN &rtoken)
bool operator>(const CONTACT_KEY_TOKEN &other) const