/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (info@qt.nokia.com)
**
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** GNU Lesser General Public License Usage
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
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**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** Other Usage
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#ifndef GLSLTYPE_H
#define GLSLTYPE_H

#include "glsl.h"

namespace GLSL {

class GLSL_EXPORT Type
{
public:
    virtual ~Type();

    virtual QString toString() const = 0;

    virtual const UndefinedType *asUndefinedType() const { return 0; }
    virtual const VoidType *asVoidType() const { return 0; }
    virtual const BoolType *asBoolType() const { return 0; }
    virtual const IntType *asIntType() const { return 0; }
    virtual const UIntType *asUIntType() const { return 0; }
    virtual const FloatType *asFloatType() const { return 0; }
    virtual const DoubleType *asDoubleType() const { return 0; }
    virtual const ScalarType *asScalarType() const { return 0; }
    virtual const IndexType *asIndexType() const { return 0; }
    virtual const VectorType *asVectorType() const { return 0; }
    virtual const MatrixType *asMatrixType() const { return 0; }
    virtual const ArrayType *asArrayType() const { return 0; }
    virtual const SamplerType *asSamplerType() const { return 0; }
    virtual const OverloadSet *asOverloadSetType() const { return 0; }

    virtual const Struct *asStructType() const { return 0; }
    virtual const Function *asFunctionType() const { return 0; }

    virtual bool isEqualTo(const Type *other) const = 0;
    virtual bool isLessThan(const Type *other) const = 0;
};

} // namespace GLSL

#endif // GLSLTYPE_H
